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Weapons
Guns, guns, and more guns! An AFS soldier may use a variety of guns, but there are also other specialized weaponry. In order to be effective, you will need to know what types of weapons you will need to compliment your playing style. Some weapons are effective in certain situations, and others are effective in another situation. With a limited amount of weapon slots, you will need to know what weapons work well together to prevent you from dying (too much at least).

Most of this information is in your AFS Recruit Handbook. Be sure to read it for more information.

Weapons : Pistols

Class Restrictions : None

Range : Any (under 20 meters for maximum effect)

Damage : Moderate

Effectiveness : Useful for single targets, especially ones with low health and those that attack in waves. Has a fast-reload rate and is often used to pistol-whip an opponent.


Weapons : Rifles

Class Restrictions : None

Range : Any (under 40-60 meters for maximum effect)

Damage : Medium

Effectiveness : Moderate sniping weapon. Quite effective at dishing out damage to units at range before they close in.


Weapons : Shotguns

Class Restrictions : None

Range : Under 20 meters, area-of-effect (cone)

Damage : High

Effectiveness : Very good for clustered enemies in close range.


Weapons : Machine Guns

Class Restrictions : Soldier

Range : Close to 20 meters (for ideal damage)

Damage : High

Effectiveness : Strong against very heavy targets and targets with heavy shielding. Ammo intensive; not recommended for frequent usage.


Weapons : Leech Gun

Class Restrictions : Specialist

Range : Long

Damage : Medium(?)

Effectiveness : Damages targets while healing user. Useful when wounded and in squads.


Weapons : Rocket Launchers

Class Restrictions : Commandos

Range : 60 meters

Damage : Enormous

Effectiveness : Very good against groups or high-survivability single targets.


Weapons : Grenade/RPG Launchers

Class Restrictions : Commandos

Range : 40 meters

Damage : Very high

Effectiveness : Very good area-of-effect damage against enemy clusters.


Weapons : Net Guns

Class Restrictions : Rangers

Range : 40 meters

Damage : Very low

Effectiveness : Good for grounding and stopping single targets, especially melee type enemies. It is recommended that you use another weapon to finish off the target. Targets are forced to stay facing the same direction they are grounded at.


Weapons : Net Guns

Class Restrictions : Rangers

Range : 40 meters

Damage : Very low

Effectiveness : Good for grounding and stopping single targets, especially melee type enemies. It is recommended that you use another weapon to finish off the target. Targets are forced to stay facing the same direction they are grounded at.


Weapons : Polarity Guns

Class Restrictions : Sappers

Range : 40 meters

Damage : High

Effectiveness : Difficult to master and can be somewhat costly/ammo intensive, but can deliver substantial damage under ideal conditions.


Weapons : Injection Guns

Class Restrictions : Biotechnicians

Range : 20 meters

Damage : Low

Effectiveness : Bypasses enemy armor; deadly against many biological targets.


Weapons : Propellant Guns

Class Restrictions : Grenadiers

Range : 20 meters (cone effect)

Damage : Extreme

Effectiveness : Almost unsurpassed for clearing groups of enemies at close range.


Weapons : Staffs

Class Restrictions : Guardians

Range : Melee or 20 meters

Damage : Moderate

Effectiveness : Adequate for killing single targets. May be fired from range to finish off fleeing targets.


Weapons : Torqueshell Guns

Class Restrictions : Snipers

Range : Pistols - 30 meters / Rifles - 70 meters

Damage : Low(?)

Effectiveness : Pistol - Effective for medium-range combat against single foes. / Rifle - Effective for long-range combat against single foes. The torqueshell guns are effective at longer distances due to the self-accelerating projectile that is fired.


Weapons : Blades

Class Restrictions : Spies

Range : Melee

Damage : High

Effectiveness : When trained properly, delivers catastrophic damage against individual targets. Very effective from behind targets when coupled with special training.




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